What would you sell?
Pick an idea and put your name on it. In The Kidpreneur you run it, and every choice you make earns Birr or costs it. If a choice goes wrong, play it again and do better.
Your idea

Make it yours. I will help.
How you start.
Ask a grown-up
A parent signs up and makes your account. You get a username and a PIN.
Log in
Type your username and PIN on the log in page. Your games are saved.
Pick your business
Choose what to sell, then play. Every choice earns Birr or costs it.
Three levels. Each one unlocks the next.
Quest Mode
Run your business for ten stages. Customers haggle, suppliers run late, and you decide what happens next.
Builder Mode
Plan it properly. Birrhanu asks one question at a time and will not take a lazy answer.
Startup Mode
For older players. Test your idea on practice customers played by the AI and find out if they would buy it.
Try a real round, Selam.
This one is about tire sandals. A buyer wants a deal. What do you do?
BirrhanuA buyer who wants everything is tempting. Think about what each pair cost you to make.
What will you do?You were asking 50 birr a pair.
What you collect.
Badges
For good calls, like holding your price or saving Birr for later.
Business Brain
Every round adds an idea you keep, like margin or pricing.
A certificate
With your name on it, when you finish.
Your own shop page
Real customers can order, once a parent says yes.
300+ students have played it, in 15 schools.
90% finished it with a teacher in the room, and more than 70% did something real with their business.
One student told me after the pilot: ‘I used to think only people from rich families could own businesses. Now I know it’s about making the right decisions.’Students came to mathematics class asking me how to calculate profit margins after playing The Kidpreneur. They connected the simulation to real arithmetic.Questions you might have.
The Kidpreneur is made for players aged 8 to 18. The questions get harder as you go up in school.
Older than 18?
The Kidpreneur is built and tested for students aged 8 to 18. We are finding out whether a version for older learners should exist. Leave your email and we will tell you, once, if it ships.
Your shop is waiting, Selam.
Play a round now. Ask a grown-up to sign you up for the whole game.